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Aftenposten wanted to expand its game selection and make the overall user experience better. Aftenposten has sudoku, crossword puzzles and quizzes, and some people use them every day. These types of users tend to keep their subscriptions for longer and games could be a nice incentive to make them come back and use the site more.
For the past 8 weeks we have been two interns who have worked together with the Aftenposten product team to improve the game experience. Since games was an unexplored topic at Aftenposten, we structured the internship into four phases: Research, define and prototype, testing and then summary.
After we gathered opinions and data we moved on to defining how